Lockpicks

Lockpicks Bonus to Lockpicking skill.

Digital Multimeter Bonus to Energy Systems,Electronics, and/or Robotics.

Soldering Gun Bonus to Electronics and Robotics.

Theodolite Bonus to Architecture.

Pots and pans Bonus to Cooking.

Farming equipment Bonus to Farming.

Stethoscope Bonus to Medicine.

 550 Cord Bonus to Traps.

Anvil Bonus to Armorsmith. (This is tenuous at best. Kelvar, our modern day "armor", is made from woven fibers.)

Two Quart Canteen Bonus to Survival.

MREs Slow agonizing death.

I also suggest, although this may have been forwarded already, that Driving should start at Average, like Computer Operation as these tend to be almost a given for any person living in an industrial nation. Those who wish to play characters who are computer illiterate or inexperienced in these matters may voluntarily reduce them from Average.